Creating connections,
sharing expertise,
advancing knowledge.

Courses

Our project-focussed courses are suited to all levels from foundation to advanced and cover a wide range of topics from Concept Design to Shot Lighting.
  • CAVE

    Introduction to Maya 1001

    In this course, we'll introduce you to Autodesk Maya, so you are confident using the application as you progress into different aspects of the 3D pipeline.
  • NEW RELEASE

    Modelling Fundamentals 1001

    Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process to create a photoreal, pipeline-ready model.
  • CAVE

    Creating Digital Studio Look Development Environments 1001

    This on-demand course will teach you how to create digital studio look development environments for props, characters and vehicles, all based on real-world reference.
  • CAVE

    Onset Data Acquisition 1001

    This on-demand course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
  • OWT

    Character Modelling for Feature Animation 1001

    This on-demand course will introduce you to character modelling techniques to create a production-ready asset for Feature Animation.
  • CAVE

    Anatomy Fundamentals 1001

    This on-demand course will cover the fundamentals of anatomy.
  • CAVE

    Real-Time Automotive Rendering 1001

    This on-demand course will introduce you to the power of the Unreal Engine. Through a series of practical lessons, we’ll give you an understanding of how to prep your asset, create materials, set up your lighting, and create a photorealistic cinematic.

Through a balance of the creative and the technical, we inspire to create thinkers and problem solvers - not just button pushers.

News

Get regular news, updates, tips, tricks and more.

ALIEN – CAVE Academy at NFTS

It's great to be able to share the results of the latest NFTS VFX project where CAVE Academy supervised the onset data acquisition/wrangling and lighting training.

New Maya Material Development Lighting Rig 1003

New Maya 360 Look Dev and Lighting Rig 1003

Wiki

Documentation on workflows, pipeline and tools

Becoming a Better Artist #1007: Get Out and Get Muddy

Shooting a HDRI Onset for CG Lighting

Introduction to F-Stop

Upcoming Events

Check out our upcoming Dailies, Webinars and Connection Programme sessions.
  • Daily

    Dailies 00065

    Starts on 11.09.2024, at 17:00 GMT

    Guest reviewer: TBA
  • Webinar

    ICW1001. In Conversation With…

    Starts on 18.09.2024, at 17:00 GMT

    Paul Mellender
  • Daily

    Dailies 00066

    Starts on 25.09.2024, at 17:00 GMT

    Guest reviewer: Christopher Antoniou, VFX Supervisor at Outpost VFX
  • Webinar

    ICW1002. In Conversation With…

    Starts on 02.10.2024, at 17:00 GMT

    Paul Mellender
  • Daily

    Dailies 00067

    Starts on 09.10.2024, at 17:00 GMT

    Guest reviewer: TBA
  • Webinar

    ICW1003. In Conversation With…

    Starts on 16.10.2024, at 17:00 GMT

    Paul Mellender
  • Connection

    TCP1001. Welcome to The Connection Programme

    Starts on 06.01.2025, at 17:00 GMT

    Tutor: Jahirul Amin
  • Connection

    TCP.S01E02

    Starts on 13.01.2025, at 17:00 GMT

    Tutor: Jahirul Amin

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