BlueBolt Onset Data Acquisition 1001
This in-person course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
CG Essentials 2022: Term Three | One-Shot
01.05.2023 - 21.07.2023
For our final term, we'll be working on creating a full CG character from scan data. This will allow us to explore areas such as Concept Sculpting, Rigging and Animation.
CG Essentials 2022: Term Two | Integration
09.01.2023 - 31.03.2023
This term, we will be focussing on the shot side of things, where we'll explore onset data acquisition, camera and object tracking, roto, prep, matte painting, lighting, compositing and more.
Photoreal Automotive Shading and Lighting 1001
This on-demand course will teach you how to create textures, shaders and render photoreal vehicles.
CG Essentials 2022: Term One | Assets
26.09.2022 - 16.12.2022
This term, we'll be diving into the nuts and bolts of creating photoreal assets for VFX. To compliment your technical skills, we'll also be studying the fundamentals of topics such as storytelling, cinematography, art and colour.
Clear Angle Internship 1001
If you are a fan of working onset, cameras, lenses, scanning, films, VFX and games, then this is the 4-week internship for you.
Filmakademie – Onset Data Acquisition 1001
14.06.2021 - 30.06.2021
This course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
Onset Data Acquisition 1002
06.07.2021 - 20.09.2021
This online course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
VFX Lighting Fundamentals 1001
This course will introduce you to the fundamentals of lighting for VFX.