Art and Critical Thinking 2001

This course will look beyond the tools to reshape your thinking and develop your critical thinking skills.

Course schedule
Paul Mellender
Enrol on course for £299
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Develop your critical thinking skills to create art that goes beyond the visual

This course is for those looking to get a deeper insight into what is meant by ‘art’ and how to use art to direct attention to conceptual issues and push expectations. It’s for those looking to give their work meaning and for those looking to communicate their ideas clearly to their audience.

During this course, we will introduce concepts both old and new; we’ll look at the ‘sequence of art’ (the art cognitive hierarchy) and delve into the concepts of history and superstition. We will demonstrate how to communicate ideas through the visual medium, how to problem solve and critique to find out what is working well and what needs to be improved.

Course Details

  • Type: Online
  • Level: Foundation
  • Duration: 06 weeks
  • Lessons: 06
  • Format: Pre-recorded videos and weekly live sessions
  • Live Classes: Tuesdays, 18:00 - 20:00 BST
  • Assignments: Weekly
  • Tools: Mixed media
  • Course Access Time: Lifetime

Understand how to decode art, problem solve and develop powerful ideas

Lessons in this course

  • 01. If Seeing is Believing

    In this lesson, we’ll focus our attention on what we see and what we do not see. We'll look at how we think of vision and our relationship with tools.
  • 02. Agency

    Here we will introduce you to the idea of agency and identity. We'll study shape language, the hierarchy of the visual cortex and how feelings play just as important role as seeing when creating art.
  • 03. Scattered in Space and Time

    This lesson will focus on how we inhabit space and manipulate time.
  • 04. What’s the story?

    During this lesson, we'll study the building blocks of storytelling and narrative. This will include studying the 'sequence' and taking a look at what is considered a conventional sequence, how they are useful and how they are constraining. We'll then look at bringing your own ideas to the table and using the body as a storyteller.
  • 05. Facial Expressions

    In this lesson, we'll explore the face and colour signals. We'll examine the ideas of 'projecting' a signal and 'receiving' a signal, and how expression can relate to status, role and identity. We'll examine the ideas of 'projecting' a signal and 'recieving' a signal, and how expressiong can relate to status, role and identity.
  • 06. What is Real?

    For our final lesson, we'll turn to reality and study how it is used, manipulated, and built.

Tutor: Paul Mellender

Artist...and that should be enough, wouldn't you agree?

Traditional artist, digital artist and CG generalist, with over 30 years professional experience. Over 30 years. Oh man. Has it been that long? Anyway, back to the dry description...sorry for the interruption. Experience across a wide spectrum of industries from film to fine art portraiture. That is always puzzling-what exactly is meant by "fine". That sounds kinda hoaxy...sorry off track. Where was I? Ah! Nimble and adept in various styles and techniques, I still can't help but feel awkward and disingenuous. Look. Let's get down to brass tacks: I'm an artist. This description won't mean nearly as much as looking at my work. It has all the clues and information about my abilities and history on clear display. I'm a terrible salesman, but I love facts and demonstration. What I do is evident and probably doesn't need spin and inflation. If you are curious about my experience in games, film, illustration, concept art or my capabilities, feel free to ask, or have a look at my work. I can't tell better than my work. Have a good one.

Course Fee: £299

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