Asset Integration for VFX 1001
This term, we will be focussing on the shot side of things, where we'll explore onset data acquisition, camera and object tracking, roto, prep, matte painting, lighting, compositing and more.
Term schedule
09.01.2023 - 31.03.2023
Tutor
Jahirul Amin
This term, we'll create a believable shot combining plate photography with VFX
Overview
This course covers Term Two for CG Essentials 2022. we will push our skills on the shot-side of things to design a photorealistic shot that combines miniature work, live action shoot photography, a digital set extension, and FX. All the elements will then be tracked and comped into the plate to create a believable and high-end result.
Throughout the term, you will learn to:
- Capture onset data for the requirements of VFX
- Process onset data within an ACEScg colour pipeline
- Camera and object track
- Clean up your plates using roto and prep techniques
- Create FX elements to ground your CG asset into the shot
- Light, render and comp the CG into the plate
- Grade and edit your final shot
- Get an understanding of industry trends such as Virtual Production
To strengthen the technical skills, we will underpin the teaching by exploring fundamental topics such as:
- Cameras and lenses
- Green v Blue screen
- Physics for simulation
- Using light to push emotion
- Using techniques from the past in the present