HOP – Assets

This subscription-exclusive course will take you through our process of creating a shark asset for the project, HOP.

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Jahirul Amin / Christopher Antoniou
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Learn how to create a feature-film quality VFX shark asset.

HOP – Assets is an subscription-exclusive live course where we will take you through the process of creating assets for the VFX project, HOP (Haiti Ocean Project).

The course will kick off with a breakdown of some of the reference and experience captured onset, and following on form this, we’ll then look at gathering visual reference, modelling, surfacing and then rigging our Whitetip Shark asset, so it is ready for the shot pipeline.

Each week, we’ll problem solve and share production-tested workflows to building shot-ready assets. The sessions will be delivered LIVE, so you’ll be able to jump in on the conversations and ask questions along the way.

Course Details

  • Type: Online / Subscription Only
  • Level: Intermediate
  • Format: Online Zoom meetings
  • Duration: 6th August 2025 onwards
  • Workshop Session: Wednesdays, 1pm – 2pm GMT
  • Tools: Maya, ZBrush, Nuke, Arnold, Substance Painter, Photoshop
  • Course Access Time: Subscription duration

Model, surface and rig a photoreal VFX shark

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Lessons in this course

  • HOP - Assets - August 2025

    We'll kick off the course by looking at some of the reference captured for the project whilst in Haiti and Cornwall. Following on from this, we'll create a moodboard of 'hero' reference in prepartion of the modelling stage of the pipeline. 
  • HOP - Assets - September 2025

    This month, we'll start focussing on the modelling of our hero asset.
    Available on: 2025.09.01 9:00 am
  • HOP - Assets - October 2025

    This month, we'll finalise our shark model and create a series of production-quality renders for client review.
    Available on: 2025.10.01 9:00 am

Course Information

  • Course Type: Live, Online Zoom meetings
  • Schedule: 6th August 2025 onwards
  • Workshop Day: Wednesdays
  • Workshop Time: 1pm – 2pm GMT

Tutor: Christopher Antoniou

Head of Assets

Our Head of Assets, Christopher Antoniou is an artist at heart, who aims to uplift and inspire others with his work. On his travels towards this goal, he has been working as an asset supervisor for advertising, tv and film. Chris is currently a VFX Supervisor at Outpost VFX. Previously, Chris has held positions as Head of Build for MPC Episodic and DNEG, and as an Asset Supervisor ILM. Chris also teaches at numerous educational institutes around the world.

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