Modelling Fundamentals 1001
Learn the fundamentals of Modelling to create hard-surface and organic models.
Learn how to create a photorealistic asset suitable for high-end VFX
Modelling Fundamentals is an on-demand course where students will be taught the fundamentals of 3D Modelling to create a photoreal, pipeline-ready model. Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process.
During this course, we’ll model 2 different assets. The first asset will be a hard-surface based asset: the wooden mallet. For this asset, we’ll capture and process our own photogrammetry reference data using a mobile phone. We’ll then take the data into Autodesk Maya for camera alignment, retopology and UVs. We’ll also look to transfer the high-res details using Maxon ZBrush and we’ll look at creating a displacement map for final rendering.
For asset number 2, we’ll be modelling a statue of a bust from Scan the World. This will allow us to focus our attention to more organic-based forms.
The outcome of the course is to provide you with a strong modelling skillset enabling you to have a core understanding of the VFX modelling pipeline and an ability to apply these skills to real-world projects.
Lessons in this course
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10. Creating a Model Turntable
This week, we’ll be setting up our render and outputting a clay and wireframe layers. Following on from this, we’ll look at creating a model turntable template in Nuke. This template will then be used for all future model turntables, allowing us to easily compare the differences from one version to the next.Available on: 09.10.2023 9:00 am -
12. Finalising your UVs
In this lesson, we’ll discuss the importance of creating a well-structured model hierarchy and establishing and sticking to a naming convention. It may seem like the boring stuff, but by doing so, you can ensure the smooth running of a project, especially when multiple assets are required. We’ll also look at organising our UVs and creating a series of UV Sets.Available on: 16.10.2023 9:00 am -
16. Bringing it all Together
For our final lesson, we’ll look at cleaning up our model, so it’s ready for the next stage of the pipeline. That means deleting the history, checking the pivot points, object naming, scale, and so on. We’ll also look at technologies such as USD for asset workflows.Available on: 07.11.2023 9:00 am