VFX Lighting Fundamentals 1001
This course will introduce you to the fundamentals of lighting for VFX.
This course will introduce you to the principles of digital lighting to create film quality images
In this course, we will take you through the process of creating a HDRI from bracketed photography and then pushing the HDRI through a VFX pipeline for shot lighting.
This involves grading the HDRI, extracting individual lights, match lighting th HDRI to a shot using the grey and chrome spheres. We’ll also look at creating a Nuke template for processing the HDRI and for shot lighting. To also improve the overall lighting, we’ll cover plate projects, AOVs and renderLayers. Lastly, we’ll cover creating a basic comp, black and white levels, lens distortion and adding grain to the shot.
Lessons in this course
01. Capturing Onset Data for VFX LightingThis course will begin by giving you an overview of shooting the standard package of onset data during a VFX shoot. We'll look at shooting the main plate, reference plates, the HDRI, photogrammetry, set measurements and reference photography of the light rig.
02. Introduction to VFX Lighting and the ProcessIn this lesson, we'll look at what a lighter can expect to be provided with for a VFX shot for lighting. This includes the set scan, witness cameras, HDRIs and additional onset reference. We'll also look at the process of creating a HDRI from bracketed photography.