03. Creating an environment

//Tutored by Kaine Shutler



  • Lesson details

Using DEM data sets and heightfields, we’ll look at workflows and techniques to generate terrains.

In this lesson, we will take you through the process of creating an organic model suitable for CG Animation and VFX.

This lesson covers:

  • The initial asset brief
  • Creating a moodboard and gathering reference
  • Blocking out the asset
  • Creating production-ready topology and UVs
  • Finalising the model for the next stage

Through practical examples, this lesson will guide you through the modelling process and the tools and techniques that will allow you to work efficiently and effectively.

When you’re confident you have completed the lesson, navigate over to “Assignments” and follow the given instructions to build your first model. Then upload your assignment to proceed to the next lesson.

  • Assignment

Create a moodboard following the instructions in the file below. When complete, upload the file through the uploader.


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