Maya 360 Full Body Look Dev and Lighting Rig 1003

From £14.99

This is a digital 360 light rig suitable for look devving mid-sized assets between 3 to 10ft (think characters, creatures, robots). It comes with a modelled light cage and series of lights that have been mapped with a photographic HDRI. The setup is very useful when assessing models, textures, look development and groom.

Details

  • File Format: Maya 2024+, MtoA 5.3.0, Arnold Core 7.2.0.0, FBX
  • Version: 001
  • Release Date: 2024.10.07

Overview

In this short video, we look at what you get out of the box and how to get the setup going.

What is included?

Provided with the setup is a series of physically based lights (modelled to real-world scale where 1 Maya unit = 1cm) mapped with a HDRI. Please note that the environment used in many of the renders below are not included in the download but can be purchased seperately here.

A colour chart, grey card, grey and chrome sphere have also been provided. You can switch between a large and small reference kit, so you can use the relevant-sized reference when framing your asset.

The lighting/frame sequence for the setup is as follows:

  • Frame 1001: Colour checker chart
  • Frame 1002: Grey card
  • Frame 1003: Grey ball
  • Frame 1004: Chrome ball
  • Frame 1005 – 1017: Asset 360
  • Frame 1018 – 1029: Camera 360 (please note you will need to reframe the camera for your asset)
  • Frame 1030 – 1041: Light Rig Beauty 360
  • Frame 1041 – 1101: Light Rig Individual Fire 360

Please note that this setup is just the light rig itself, and does not come with the environment asset. You can grab the environment asset here, which has been specifically created to go with this light rig:

Alternatively, you can also drop the light rig into the following environment (or any of your own creation):

Example Renders

A huge thanks to Adan Perez for providing us with his extremely fancy Batman (The Dark Knight) model to test our Full Body 360 Light Rig. The below images were rendered with 1AA, so pretty low res. make sure to check out the superb renders that Adan has created for his Batman asset here.

 

Release Notes

  • v001. 2024.10.07. First official release.

License

For all licences, you may remix, adapt, and build upon the material in any medium or format, but you cannot resell or share the assets.

Personal

Our personal license allows you to use this on your personal projects and non-commercial projects. You may not create training content that you intend to sell or make available via platforms such as YouTube, Patreon, Vimeo, etc. using this license.

Commercial Single Project

This license allows you to use the product for a single project only. If your studio has numerous sites, you may also use the product across all sites (for example, London, Montreal, LA, etc). However, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.

Commercial Perpetual

This license allows you to use the product across all your projects and across all sites. However, similar to the Single Project license, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.

Academic

If you are an academic institute (university, school, training centre, etc.) looking to provide this product to multiple students, please get in touch to discuss our academic license.

Description

Test

Additional information

License

Personal, Commercial Single Project, Commercial Perpetual