Maya Car Park Look Development and Lighting Environment 1001

From £9.99

This is a digital car park environment suitable for look devving and lighting medium to large sized assets. It comes with a HDRI (shot during an overcast day), a backplate and a Maya project. The Maya project comes with a scene file where you can simply pop your asset into the scene, add hit render. You have also been provided with a .abc file for the ground.

The scene file has been set up to work in Maya 2018, however, the entire environment can be very easily set up to work in other applications and renderers.

Dinosaurs not included 🙂

File Format: mb (2018+), abc, hdr, tif

Overview

HDRI

A 32bit .hdr file has been provided with a resolution of 11324 x 5662px.

Backplate

A 16bit .tif file has been provided with a resolution of 16384 x 11756px.

Ground Plane Texture

An 8bit .tif file has been provided with a resolution of 8196 x 8196px for the ground plane.

Grey/Chrome Balls and Macbeth Reference

32bit .exr files have been provided of the grey/chrome ball and the Macbeth chart, which should help if you wish to match the CG lighting to the stills photography.

License

For all licences, you may remix, adapt, and build upon the material in any medium or format, but you cannot resell or share the assets.

Personal

Our personal license allows you to use this on your personal projects and non-commercial projects. You may not create training content that you intend to sell or make available via platforms such as YouTube, Patreon, Vimeo, etc. using this license.

Commercial Single Project

This license allows you to use the product for a single project only. If your studio has numerous sites, you may also use the product across all sites (for example, London, Montreal, LA, etc). However, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.

Commercial Perpetual

This license allows you to use the product across all your projects and across all sites. However, similar to the Single Project license, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.

Academic

If you are an academic institute (university, school, training centre, etc.) looking to provide this product to multiple students, please get in touch to discuss our academic license.

Additional information

License

Personal, Commercial Single Project, Commercial Perpetual