Unreal Character Look Dev and Lighting Turntable Project 1001

From £14.99

This is a digital studio environment suitable for look devving small to mid sized assets, primarily characters. It comes with a series of modelled lights and is set up for 3-point lighting. This is very useful when assessing models, textures, look development and rigging ROM tests.

Simply pop your asset into the scene, add your shaders and hit render. Alternatively, you can tweak the lights to create your own turntable setup.

A ‘raytraced’ and a ‘rasterised’ version of the project has been provided, so whether you are using an RTX or a GTX card, you should be able to create something fancy 😉

A huge thanks to Paul Eliasz of Madac threepointzero for creating the setup in UE4.

File Format: Unreal 4.26.1, Nuke 12.2v4

Trailer

Overview

The Unreal 4.26.1  project comes with all textures and shaders for the setup. A Nuke 12.2v4 script has also been provided that allows you to create a contact sheet.

License

For all licences, you may remix, adapt, and build upon the material in any medium or format, but you cannot resell or share the assets.

Personal

Our personal license allows you to use this on your personal projects and non-commercial projects. You may not create training content that you intend to sell or make available via platforms such as YouTube, Patreon, Vimeo, etc. using this license.

Commercial Single Project

This license allows you to use the product for a single project only. If your studio has numerous sites, you may also use the product across all sites (for example, London, Montreal, LA, etc). However, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.

Commercial Perpetual

This license allows you to use the product across all your projects and across all sites. However, similar to the Single Project license, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.

Academic

If you are an academic institute (university, school, training centre, etc.) looking to provide this product to multiple students, please get in touch to discuss our academic license.

Description

Test

Additional information

License

Personal, Commercial Single Project, Commercial Perpetual