This is the first of our Tools and Techniques (TAT) series where we’ll be diving into workflows, tips and tricks on a number of different areas such as modelling, look development, rigging, animation, 3d printing and more.
During this session, Jonathan Reilly will demonstrate his workflow and approach to digital sculpting for 3d printing. Jon will cover the steps to prep a 3d sculpt in ZBrush, including closing holes to create a watertight mesh, using Dynamesh and transferring high-res details, and then splitting the model up for print.
Many thanks to VES London for supporting the CAVE Masterclasses. For more information on the VES and the fantastic work they do, make sure to check out their websites: