Working from actor scan data is now a common task in the VFX and gaming industry. In this masterclass, Christopher Antoniou will give you a quick but complete tour on how to go from a production-quality scan that has been kindly provided by Clear Angle Studios to a clean production-ready model.
Chris will first cover prepping the model and scan alignment by wrapping a base mesh to the scan data. He’ll then continue to make model tweaks to bring the geometry to a ready state for texturing and rigging.
Creating a production-ready model from a scan may seem easy, but without a solid workflow in place, it can be tricky to get right. Join us for this ‘digi-double’ workflow fly-through where you’ll be able to see industry techniques at play, and worthy tips and tricks to help push your assets to the next level.
Many thanks to VES London for supporting the CAVE Masterclasses. For more information on the VES and the fantastic work they do, make sure to check out their websites: