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EOT Asset Programme 2001: Japanese Shrine

This series of courses will cover the process of creating a Japanese Shrine from initial concept to a final look-devved state, ready to go into the shot pipeline.

For more information on the requirements of the asset, for the project, please take a look at this doc: XXXXX


The following courses in this curriculum will cover the process of creating an environment concept, modelling and UVing the environment, and then finishing off the asset with textures and shaders.

Course 001. Environment Concept Design

Course 002. Enviroment Modelling

Course 003. Environment Surfacing

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