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Surfacing Naming Conventions

WIP: This doc will give a breakdown of how to go about naming materials and adding material naming tags to models.

If you are unclear about any of the below information, please do contact your supervisor.

Material naming convention

We are using the following tokens for naming materials and also as a suffix to object names and each token should be seperated with an underscore:

<MaterialTypeClassificationVariant>_<TYPE>

For example:

  • WoodOakDamaged_MAT (this is the name for the material)
  • MetalChromeRough_MAT (this is the name for the material)
  • L_FntLwrCeilingPanel__MetalSteel_GEO (this is the suffix added to the object geometry name)

MaterialType

We are breaking our material tags down into the following main material types as broken down in this doc: Let’s Talk Science: Types of Materials. Please note, the MaterialType token is mandatory.

  • Ceramic
  • Glass
  • Leather
  • Metal 
  • Organic
  • Paper
  • Plastic
  • Rubber
  • Textile
  • Wood

Classification

The Classification token is mandatory and will describe the type of material. For example, is the wood a hardwood or a softwood, or is the metal steel or copper. More examples of classification can be found under each of the material types below. Sometimes you won’t know what the classification is and if this is case, please add _generic.

For example:

  • WoodOakDamaged_MAT
  • WoodGeneric_MAT

Variant

The Variant token is optional. It can be used to give a clear indication of the state or characteristic of the material.

For example:

  • WoodOakDamaged_MAT
  • MetalChromeRough_MAT
  • MetalPaintedGrey_MAT

TYPE

The type token is mandatory for the material/shader and should describe the type of object. Please note that the type token should be capitalised and written like so: _MAT.

Material Types and Classifications

The following is a more detailed breakdown of the approved material types and classifications.

Ceramic

Ceramics are often defined by what they’re not. They are nonmetallic and inorganic solids. This means they aren’t made of metal, wood, plastics, or rubber. They are made by baking clay, sand, and other natural materials at very high temperatures. The main properties of ceramics are: 1. They are usually hard 2. Heat resistant: they have a high melting point 3. Resistant to chemical corrosion 4. They do not conduct heat or electricity: this means they make good insulators. Source: Let’s Talk Science: Types of Materials. 

  • CeramicGeneric
  • CeramicBrick
  • CeramicTile
  • CeramicPorcelain
  • CeramicConcrete
  • CeramicEarthenware
  • CeramicChina
  • CeramicStoneware

Glass

Glass is one of the most versatile materials created by humans. Glass is made mostly of sand, which is made up of silicon dioxide. When sand is heated to a very high temperature (about 1700°C) it becomes a liquid. When it cools again, it undergoes a complete transformation and becomes a clear solid. The main properties of glass are: 1. Transparency: you can see through it 2. Heat resistance: it doesn’t melt easily 3. Hardness: inability to break. Source: Let’s Talk Science: Types of Materials.

  • GlassGeneric
  • GlassMarble
  • GlassPyrex
  • GlassTempered
  • GlassLaminate
  • GlassAnnealed
  • GlassStrengthened

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