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Prop: Mantel Clock
Asset information for the prop, Mantel Clock.
Asset requirements
Project | CAVE, MPFVFX |
---|---|
Client Asset Name | Mantel Clock |
CAVE Asset Name | mantelClock |
Description | This will be a hero asset and will be need to be suitable for extreme close up shots. |
Asset Type | prop |
Asset Path | …/asset/prp/mantelClock/ |
Asset Stage Requirements | Model, Texture, Look Development |
Base Mesh | n/a |
LOD Requirements | tbc |
Build for Deformation | Yes |
Build for Simulation | No |
Build for Destruction | Yes |
Costume Requirements | n/a |
Damage States | n/a |
Measurements | tbc |
Scan Data | Yes |
Scan Path | .../published/sho/dtp/tbc/ |
Model Maya Viewport Scene | .../tbc |
Model Maya Render Scene | .../tbc |
Model Nuke Contact Sheet | .../tbc |