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Character: Yuki
Project: EOT
Client asset name: Yuki
CAVE asset name: yuki
Description: This will be a hero asset and will be need to be suitable for extreme close up shots and will require a number of minor damage states. The character will be based off a real-world actress, Yumiko Scintu, who we will be creating a costume for and 3d scanning.
Asset type: character
Asset path: …/EOT/asset/character/yuki
Asset Stage Requirements: Model, Texture, Look Development, Groom, Rigging (Anim, Mocap), Tech Rigging (Costume, Hair, Muscle)
Base Mesh: Please use the caveWoman base mesh and maintain topology and UVs
LOD Requirements: 0, 1, 2, 3
Build for Deformation: Yes
Build for Simulation: Yes
Build for Destruction: No
Costume Requirements: Ninja Suit and weapons
Damage States: Yes – more info coming soon
Measurements: Height – 178cm ????
Scan Data: …/EOT/asset/character/yuki/…more info coming soon
Model Reference: …/EOT/asset/character/yuki/…more info coming soon
Texture Reference: …/EOT/asset/character/yuki/…more info coming soon
Look Dev Reference: …/EOT/asset/character/yuki/…more info coming soon
Rigging Reference: …/EOT/asset/character/yuki/…more info coming soon
Asset Render Scene: …/EOT/asset/character/yuki/…more info coming soon
Contact Sheet Reference: …/EOT/asset/character/yuki/…more info coming soon