In this course*, we’ll explore all things OpenUSD. We’ll do this be modelling a photoreal environment and then creating a series of varaints, allowing us to have a multitude of variants for use in shot work. Throughout the course, we’ll explore the built-in tools in Maya 2024 for a USD workflow, and discuss how we can go about approaching an asset for maximum flexibility. This includes variants, version control and general asset publishing.
*Please note that the lesson plan is subject to minor change.
Lessons in this course
01. Overview of USD
We’ll be kicking off the course off with a breakdown of what USD is and how it came about.
02. USD Basics in Maya
In this lesson, we'll explore how USD has been integrated into Maya.
03. Maya Data v USD Data
Here we will compare Maya and USD data.
04. Capturing Onset Modelling Reference
In this lesson, we'll give you an overview of the onset data captured for the modelling aspect of this course.
05. Processing the Modelling Reference
Here we will prep our modelling reference, so we are ready to start the task of modelling.
06. Modelling the Environment for USD
Now that we have our data prepped, we'll look at blocking out the environment to work for a USD workflow.
07. Refining the Environment Assets
In this lesson, we'll continue to build our environment asset.
08. Basic Shader Creation and Assignment
With our environment created, we'll now look at applying some basic shaders to get a clearer idea of how things will look in render.
09. Scene Structure and Layers
With our environment good to go, we'll explore how we can set it up as a USD asset for maximum flexibility.
10. Creating Asset Variants
Here we will create a series of different environment variants to be used across multiple sequences.
11. USD Layer Editor and Bifrost
In this lesson, we'll use the USD Layer Editor and Bifrost to handle our variants.
12. Dealing with Asset Updates
Here we will explore how to go about dealing with asset updates.
13. Hydra and Arnold Support
With our variants ready to go, we'll explore how we can visualise the data using Hydra and Arnold.
14. Testing our USD in other Applications
For our final lesson, we'll test our USD asset in other applications.
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