Creating connections,
sharing expertise,
advancing knowledge.


Our project-focussed courses are suited to all levels from foundation to advanced and cover a wide range of topics from Concept Design to Shot Lighting.
  • CAVE

    Unleashing Unity for Real-time Animated Storytelling

    10.08.2020 - 26.08.2020
    Brought to you in collaboration with Unity and VES London, this FREE course will introduce you to the power of Unity for creating real-time animated stories.
  • CAVE

    Face, FACS, & Beyond

    07.09.2020 - 03.11.2020
    This course will introduce you to the science and theory of facial expressions.
  • OWT

    Introduction to Character Modelling

    14.09.2020 - 11.11.2020
    This course will introduce you to character modelling techniques to create a production-ready asset.
  • EOT

    Character Modelling

    22.02.2021 - 18.04.2021
    Learn how to create an industry-standard realistic character sculpt, and retopologised model with UVs.
  • CAVE

    Onset Data Acquisition

    18.01.2021 - 30.03.2021
    This course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
  • EOT

    Environment Concept Design

    18.01.2021 - 21.03.2021
    This course will teach you how to take a client brief and create an environment concept using 3D and 2D techniques which delivers on every level.

Through a balance of the creative and the technical, we inspire to create thinkers and problem solvers - not just button pushers.


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The arcs of Harold Eugene “Doc” Edgerton

In animation, you'll here the words "check your arcs" often. Let's take a look at the works of Papa Flash to see how arcs play a pivotal part in movement.

Multi HDRI Projection

“Every light has its own personality”

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