Real-Time Automotive Rendering 1001

This on-demand course will introduce you to the power of the Unreal Engine. Through a series of practical lessons, we’ll give you an understanding of how to prep your asset, create materials, set up your lighting, and create a photorealistic cinematic.
On-demand
Tutor
Paul Eliasz

Courses

Our online courses are suited to all levels from beginner to advanced and cover a wide range of topics from Concept Design to Shot Lighting

Course type

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CAVE
On-demand
Beginner

Onset Data Acquisition 1001

This on-demand course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
OWT
On-demand
Beginner

Character Modelling for Feature Animation 1001

This on-demand course will introduce you to character modelling techniques to create a production-ready asset for Feature Animation.
CAVE
On-demand
Beginner

Real-Time Automotive Rendering 1001

This on-demand course will introduce you to the power of the Unreal Engine. Through a series of practical lessons, we’ll give you an understanding of how to prep your asset, create materials, set up your lighting, and create a photorealistic cinematic.
CAVE
On-demand
Foundation

Introduction to Cameras and Lenses 1001

This on-demand short course will give you an overview of using cameras and lenses with a leaning towards VFX data capture.
CAVE
On-demand
Beginner

Shooting HDRIs and Panoramas 1001

This on-demand short course will teach you how to shoot HDRIs for lighting under shoot conditions, and panoramas that can be used for texture and DMP/environment work.
CAVE
On-demand
Beginner

Shooting Texture and Look Development Reference 1001

This on-demand short course will teach you how to shoot texture and look development reference for VFX, animation and games projects.
CAVE
COMING IN NOVEMBER
On-demand
Intermediate

Creating Digital Studio Look Development Environments 1001

This on-demand course will teach you how to create digital studio look development environments for props, characters and vehicles.
CAVE
On-demand
Foundation

Introduction to CG Tools and Techniques 1001

This on-demand course will introduce some of the primary applications used in the VFX, animation and games industry.
CAVE
On-demand
Foundation

CG and VFX Overview 1001

This on-demand foundation level course will give you an overview of the different stages of a CG and VFX production pipeline, and outline what artists and technicians do at each stage in today’s global filmmaking industry.
CAVE
On-demand
Beginner

Introduction to Rigging1001

This on-demand course will introduce you to rigging in CG, where we will create an animator-friendly bipedal character rig.
CAVE
On-demand
Beginner

Unleashing Unity for Real-time Animated Storytelling 1001

Brought to you in collaboration with Unity and VES London, this on-demand course will introduce you to the power of Unity for creating real-time animated stories.
CAVE
COMING IN DECEMBER
On-demand
Intermediate

VFX Lighting Fundamentals 1001

This course will introduce you to the fundamentals of lighting for VFX.
CAVE
COMING IN DECEMBER
On-demand
Beginner

Photoreal Automotive Shading and Lighting 1001

This on-demand course will teach you how to create textures, shaders and render photoreal vehicles.
COMING SOON
OWT
Online
Beginner

Hard Surface Modelling for Feature Animation 1001

This beginner-level online course will introduce you to hard surface modelling techniques to create a production-ready asset.