VFX Production 2025

This course will introduce you to what it takes to be a VFX Producer, from coordinating to managing projects.
Course schedule
03.03.2025 - 25.04.2025
Tutor
Elena Pagliei

Courses

Our online courses are suited to all levels from beginner to advanced and cover a wide range of topics from Concept Design to Shot Lighting

Course type

Course level

Project

Department

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SCD
Live/Online
Intermediate

Creating Creature Concepts for VFX 2025

03.02.2025 - 28.03.2025

This live/online course will push your Creature Concept skills through a series of practical lessons and supervised exercises.
FND
Live/Online
Beginner

Modelling Props for VFX 2025

03.02.2025 - 25.04.2025

Learn the essentials of Modelling to create a photoreal hero prop asset for VFX
FND
Live/Online
Beginner

Surfacing Props for VFX 2025

03.02.2025 - 25.04.2025

Learn the essentials of Surfacing to create a photoreal hero prop asset for VFX.
SCD
Live/Online
Beginner

VFX Production 2025

03.03.2025 - 25.04.2025

This course will introduce you to what it takes to be a VFX Producer, from coordinating to managing projects.
AUT
Live/Online
Intermediate

Photoreal Automotive Shading and Lighting 2025

28.04.2025 - 18.07.2025

This live and online course will teach you how to create textures, shaders, build environments and light and render photoreal vehicles.
FND
Live/Online
Beginner

Lighting Fundamentals for VFX 2025

28.04.2025 - 18.07.2025

This course will introduce you to the fundamentals of lighting for VFX.
FND
Live/Online
Beginner

Introduction to OpenUSD 2025

19.05.2025 - 25.07.2025

In partnership with Autodesk, this FREE course will teach you the fundamentals of OpenUSD through practical exercises, in which we will create an interior photoreal environment suitable for VFX.
SCD
Live/Online
Intermediate

Creature Sculpting and Topology for VFX 2025

19.05.2025 - 11.07.2025

Learn how to create an industry-standard creature sculpt and retopologised model with UVs.
SCD
Live/Online
Intermediate

Modelling Digi-Doubles for VFX 2025

19.05.2025 - 11.07.2025

From scan data to final topology, learn how to model a production-ready digi-double asset for VFX
CAVE
On-demand
Foundation

Introduction to Maya 1001

In this course, we'll introduce you to Autodesk Maya, so you are confident using the application as you progress into different aspects of the 3D pipeline.
NEW RELEASE
On-demand
Beginner

Modelling Fundamentals 1001

Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process to create a photoreal, pipeline-ready model.
NEW RELEASE
OWT
On-demand
Intermediate

Hard Surface Modelling for Feature Animation 1001

This intermediate-level online course will introduce you to hard surface modelling techniques to create a production-ready asset.
CAVE
On-demand
Intermediate

Creating Digital Studio Look Development Environments 1001

This on-demand course will teach you how to create digital studio look development environments for props, characters and vehicles, all based on real-world reference.
OWT
On-demand
Beginner

Character Modelling for Feature Animation 1001

This on-demand course will introduce you to character modelling techniques to create a production-ready asset for Feature Animation.
CAVE
On-demand
Intermediate

Onset Data Acquisition 1001

This on-demand course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
CAVE
On-demand
Beginner

Real-Time Automotive Rendering 1001

This on-demand course will introduce you to the power of the Unreal Engine. Through a series of practical lessons, we’ll give you an understanding of how to prep your asset, create materials, set up your lighting, and create a photorealistic cinematic.
CAVE
On-demand
Foundation

Introduction to Cameras and Lenses 1001

This on-demand short course will give you an overview of using cameras and lenses with a leaning towards VFX data capture.
CAVE
On-demand
Beginner

Shooting HDRIs and Panoramas 1001

This on-demand short course will teach you how to shoot HDRIs for lighting under shoot conditions, and panoramas that can be used for texture and DMP/environment work.
CAVE
On-demand
Beginner

Shooting Texture and Look Development Reference 1001

This on-demand short course will teach you how to shoot texture and look development reference for VFX, animation and games projects.
CAVE
On-demand
Foundation

Introduction to CG Tools and Techniques 1001

This on-demand course will introduce some of the primary applications used in the VFX, animation and games industry.
CAVE
On-demand
Foundation

CG and VFX Overview 1001

This on-demand foundation level course will give you an overview of the different stages of a CG and VFX production pipeline, and outline what artists and technicians do at each stage in today’s global filmmaking industry.
CAVE
On-demand
Beginner

Introduction to Rigging 1001

This on-demand course will introduce you to rigging in CG, where we will create an animator-friendly bipedal character rig.
CAVE
On-demand
Foundation

Anatomy Fundamentals 1001

This on-demand course will cover the fundamentals of anatomy.
CAVE
On-demand
Beginner

Unleashing Unity for Real-time Animated Storytelling 1001

Brought to you in collaboration with Unity and VES London, this on-demand course will introduce you to the power of Unity for creating real-time animated stories.