10. Animation and realism

10. Animation and realism//Tutored by Paul Mellender//16.03.2022

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Animation with static images (eye driven). The mix of two forms of animation and time keeping (saccades, facial uneveness, the sequence of facial expressions.) Motion and motion blindess.  Hidden implications (cortical maps and duration of signal.) The ready made event (how we understand action and “good completion”).  Realism isn’t attached to physical measures. Nebulous realism. Breaking a sense of reality.    Unnoticed hyperreal. Hyperreal “feels” better than reality.  A sense of reality.  Saccades, smooth pursuit, vergence.

Demonstrate animation in a static image. Discuss animation and stillness (and what this shows visually- “to study a thing at rest be in motion, to study a thing in motion, be at rest”).  Examples of hyper reality, senses of motion and motion illusions.

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