Treehouse digital has created their own in-house solution to virtual production using the Unreal game engine. During this master class we are going to discuss why they went the route of virtual production, how they were able to achieve this with a minimal budget and how this changed their typical production constraints.
Chris is an award-winning, BAFTA and AMPAS qualifying Producer who secured distribution in over thirty territories for his first feature film, after it was screened at Cannes Film Festival (2007). Chris is responsible for co-ordinating every production, managing budgets and maintaining international relationships.
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