HDRI Studio Set 1003
This set contains 4 digital studio-based HDRIs (4096 x 2048px) that can be used in any renderer.
- 2 x 3-point lighting variants
- 2 x house light variants
The HDRIs were created using the Maya Studio Look Development and Lighting Environment 1003.
- File Format: exr (ACEScg)
- Version: 001
- Release Date: 2023.06.28
How the HDRIs Were Created
The following video covers how the HDRIs were created. They demonstrate this with the Studio HDRIs Set 1, however, the concept is all the same.
What is included?
The primary HDRIs were generated using the Maya Studio Look Development and Lighting Environment 1003 and Maya Character Look Dev and Lighting Rig 1003. 2 variants have been provided where 001 is more evenly lit and 002 has a bit more contrast.
For the above 2 HDRIs, we’ve provided versions with and without the lights, allowing you to more easily tweak the lighting inderpendently from the background.
Here is an example illustrating how the lights and the background have been independently modified. We recommend doing this in any application that is ACEScg-friendly (for example, Nuke).
Provided with the download, we’ve also included 2 HDRIs with the house lights on. These were mainly rendered for a test but we figured we’d include them in the download. They have a bit of noise as they take a loooong time to render, so you may wish to denoise them.
Each HDRI also comes with grey/chrome and colour chart reference, and also a neutral graded version.
For all licences, you may remix, adapt, and build upon the material in any medium or format, but you cannot resell or share the assets.
Our personal license allows you to use this on your personal projects and non-commercial projects. You may not create training content that you intend to sell or make available via platforms such as YouTube, Patreon, Vimeo, etc. using this license.
Commercial Single Project
This license allows you to use the product for a single project only. If your studio has numerous sites, you may also use the product across all sites (for example, London, Montreal, LA, etc). However, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.
This license allows you to use the product across all your projects and across all sites. However, similar to the Single Project license, if you are a studio that comprises of a number of different companies (for example, VFX Global > Pixel Crunchers, VFX Global > Pixel Converters), then you will need a licence per individual company.
If you are an academic institute (university, school, training centre, etc.) looking to provide this product to multiple students, please get in touch to discuss our academic license.
Personal, Commercial Single Project, Commercial Perpetual