15 courses tutored by Jahirul

CAVE

Creating Digital Studio Look Development Environments 1001

This on-demand course will teach you how to create digital studio look development environments for props, characters and vehicles, all based on real-world reference.
CAVE

Onset Data Acquisition 3001

This in-person course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
CAVE

Onset Data Acquisition 1001

This on-demand course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
CAVE

Shooting Texture and Look Development Reference 1001

This on-demand short course will teach you how to shoot texture and look development reference for VFX, animation and games projects.
CAVE

Shooting HDRIs and Panoramas 1001

This on-demand short course will teach you how to shoot HDRIs for lighting under shoot conditions, and panoramas that can be used for texture and DMP/environment work.
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Introduction to Cameras and Lenses 1001

This on-demand short course will give you an overview of using cameras and lenses with a leaning towards VFX data capture.
CAVE

Onset Data Acquisition 2001

05.10.2021 - 20.12.2021

This online course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
CAVE

CAVE Induction 1001

This induction course will get you up and running with our Courses, Dailies programme, Masterclasses, setting up your working environment, and submitting your work for review.
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Introduction to Rigging 1001

This on-demand course will introduce you to rigging in CG, where we will create an animator-friendly bipedal character rig.
CAVE
COMING SOON

VFX Production 1001

This course will introduce you to what it takes to be a VFX Producer, from coordinating to managing projects.
CAVE

Anatomy Fundamentals 1001

This on-demand course will cover the fundamentals of anatomy.
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Onset Data Acquisition 1003

21.01.2021 - 14.04.2021

This course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
CAVE

CG and VFX Overview 1001

This on-demand foundation level course will give you an overview of the different stages of a CG and VFX production pipeline, and outline what artists and technicians do at each stage in today’s global filmmaking industry.
CAVE

Real-Time Automotive Rendering 1001

This on-demand course will introduce you to the power of the Unreal Engine. Through a series of practical lessons, we’ll give you an understanding of how to prep your asset, create materials, set up your lighting, and create a photorealistic cinematic.
CAVE

Introduction to CG Tools and Techniques 1001

This on-demand course will introduce some of the primary applications used in the VFX, animation and games industry.