Introduction to Maya 1001
In this course, we'll introduce you to Autodesk Maya, so you are confident using the application as you progress into different aspects of the 3D pipeline.
Modelling Fundamentals 1001
Through practical hands-on learning, we’ll cover a wide range of topics covering the asset modelling process to create a photoreal, pipeline-ready model.
Hard Surface Modelling for Feature Animation 1001
This intermediate-level online course will introduce you to hard surface modelling techniques to create a production-ready asset.
Creating Digital Studio Look Development Environments 1001
This on-demand course will teach you how to create digital studio look development environments for props, characters and vehicles, all based on real-world reference.
Onset Data Acquisition 1001
This on-demand course will teach you the skills to acquire industry-standard data for Visual Effects, Feature Animation and Games.
Character Modelling for Feature Animation 1001
This on-demand course will introduce you to character modelling techniques to create a production-ready asset for Feature Animation.
Real-Time Automotive Rendering 1001
This on-demand course will introduce you to the power of the Unreal Engine. Through a series of practical lessons, we’ll give you an understanding of how to prep your asset, create materials, set up your lighting, and create a photorealistic cinematic.
Introduction to Cameras and Lenses 1001
This on-demand short course will give you an overview of using cameras and lenses with a leaning towards VFX data capture.
Shooting HDRIs and Panoramas 1001
This on-demand short course will teach you how to shoot HDRIs for lighting under shoot conditions, and panoramas that can be used for texture and DMP/environment work.
Shooting Texture and Look Development Reference 1001
This on-demand short course will teach you how to shoot texture and look development reference for VFX, animation and games projects.
Introduction to CG Tools and Techniques 1001
This on-demand course will introduce some of the primary applications used in the VFX, animation and games industry.
CG and VFX Overview 1001
This on-demand foundation level course will give you an overview of the different stages of a CG and VFX production pipeline, and outline what artists and technicians do at each stage in today’s global filmmaking industry.
Introduction to Rigging 1001
This on-demand course will introduce you to rigging in CG, where we will create an animator-friendly bipedal character rig.
Unleashing Unity for Real-time Animated Storytelling 1001
Brought to you in collaboration with Unity and VES London, this on-demand course will introduce you to the power of Unity for creating real-time animated stories.
Anatomy Fundamentals 1001
This on-demand course will cover the fundamentals of anatomy.
Photoreal Automotive Shading and Lighting 1001
This on-demand course will teach you how to create textures, shaders and render photoreal vehicles.
Asset Integration for VFX 1001
This course will teach you the essentials of the Post-Production Shot pipeline to integrate a photoreal asset into a series of live action shots.
Surfacing Props for VFX 1001
Learn the essentials of Surfacing to create a photoreal hero prop asset for VFX.
Modelling Props for VFX 1001
Learn the essentials of Modelling to create a photoreal hero prop asset for VFX
Introduction to OpenUSD 1001
In partnership with Autodesk, this FREE course will teach you the fundamentals of OpenUSD through practical exercises, in which we will create an interior photoreal environment suitable for VFX.
VFX Production 1001
This course will introduce you to what it takes to be a VFX Producer, from coordinating to managing projects.
VFX Lighting Fundamentals 1001
This course will introduce you to the fundamentals of lighting for VFX.