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VFX Modelling Pipeline
This set of docs will run your through the CAVE VFX Modelling Pipeline, covering project folder structure, wip, version and published files.
VFX Modelling Pipeline sections:
Introduction to the Modelling PipelineWe'll kick things off with a general overview of handling a project at CAVE, including show code and how we'll generally be handling projects.
Handling WIP, Version and Published Files in ModellingIn this doc, we'll take a look at how we'll be handling WIP, Version and Published files within the Modelling department.
CAVE Model Scale and World CoordinatesThis document will cover the default SITE model scale and world coordinates we work to at CAVE, and how we go about setting model scale per project.
Preparing your Scene for VFX ModellingHere we will turn our attention to ingesting our provided scan data, prepping the data and then setting up our modelling scene.
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