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Surfacing
Documentation on how we approach Texture, Look Development and Groom related tasks.
Surfacing sections:
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Look Development Workflow using Light Kit 1003In this series of documents, we'll cover the workflow for look devving your assets using the CAVE Academy 1003 Light Rigs.
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Material Naming ConventionsThis doc will give a breakdown of how to go about naming materials.
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Library Materials – GenericHere you will find a breakdown of our generic materials that should be used by modelling to help define the material type of an object.
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Surfacing TrainingHere you will find FREE training on all things texturing, groom and look development related.