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Surfacing Training
Here you will find FREE training on all things texturing, groom and look development related.
Surfacing Training sections:
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Setting up a PBR Metal/Roughness ShaderIn this doc, we'll cover how to set up your PBR Metal/Roughness shader.
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Using the Macbeth chart, grey and chrome ball for look dev and lightingHere is a breakdown of how we go about using the Macbeth chart, grey and chrome ball for look development and lighting setup and calibration.
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Skin and EyesBefore we turn to any software to create CG skin and eyes, it is important to take a look at the biological structure of both, and see how these anatomies can inform the digital processes.